Even a workshop making a low amount, lets say 100 a day, would have paid for itself in under a year, every year after is basically free money. You just have to make sure to be careful where you invest, dont invest in border towns that are likely to get taken by enemies, dont invest in enemy nations who are likely to sieze your assets if war starts. Low Security = higher corruption. High Security = Lower corruption. Higher Prosperity = More Corruption via thugs becoming more prosperous as well. When high prosperity outpaces security by a lot you end up with the same corruption result as low security. Solution = Kill the thugs off to reduce their numbers and thus their corruption. Scan around towns until you see a cheap resource with ridiculous quantity, and make your workshop correspond to that resource. 1000+ cheap grain is pretty good for a brewery. If you have already done that it is possible that there is local competition, its better to make a beer workshop in a town (for example) thats far away from another good It adds an extension module to the game that runs silently in the background. It is unlikely to conflict with other mods or future updates to the game. To support this mod, please check out my books: This mod increases the income of your workshops. It comes in three variations with increasing amounts of gold produced. Mount & Blade II: Bannerlord. Yea, with an engineer skill 80+ companion and workshop 3 and all the money in the world, maybe it will change from 40 days to 30 TJAY Feb 4, 2021 @ 4:10am. What to do with cows, hogs, sheeps. So I've figured out I can buy old work horses off villagers and sell the meat and hide from them to make a good profit. Sometimes I will buy cows, hogs and sheep off them at the same time. Yet the same method does not nett me more income then just selling the living stock. Making Money with Workshops. A workshop is basically a manufacturing facility in a city. Go to any of the major cities and choose "Take a walk around the town center", hold down the alt key and SSUn.